Showing posts with label Narrows. Show all posts
Showing posts with label Narrows. Show all posts

Thursday, 26 July 2012

AnotherNother Starcraft 2 Map!


Temple Stand-off
                         
Really enjoyed making this small 1v1 map, allowed me to focus on more small symmetrical details and a forced me to add a different kind of expansion. Small maps are hard to vary because every bit of space counts adding something additional essentially has to remove or be in place of something else.

If you fancy cringing for an hour try listening to this
If you don't cringe your probably not human or maybe you just can't speak English who knows!

Tuesday, 24 July 2012

A quick Starcraft 2 Map

Frozen Narrows


Spend about 2 hours working on another 1v1 Starcraft 2 Map

I've quite enjoyed making maps for both Warcraft 3 and Starcraft 2 since Blizzard Engines tend to compliment their work flow and Art style very well. Their assets are always categorised properly and they have a good understanding of level of detail. Their texture sets are surprisingly good mental restrictions also.

Making this map I consider Level of Details exactly how I'd consider it with drawing. Raising and lowering the terrain is the under-sketch textures are the colours and Doodads are the details with the Map-flow being the composition which is complimented by the previous 3.

Pffft see I can do serious, now here's some Alcoholic Zelda music