The game ended up winning an internal vote of being the best out of the 12 teams this year and will be put forward sometime during the summer to an indie game site by the University. The university will also be showcasing my environment art across their new website and my dissertation won 2nd in games modelling during the GradEx event, which I'm made up about.
I've been working on two plat-former projects, the first is an Unreal Engine 4 game called Trousers 2 and is a 3D sequel to a game previously made by my college Leon Field; you can play the original trousers game following the gamejolt link below
I've been focused on creating environment art for Trousers 2 as opposed to script or level design, as we port across and reinvent the original game content.
The other project is a 2D plaformer adventure game I spent an evening creating pixel art for then begin creating the game framework in c# Unity2D yesterday. I'm using the project to further my understanding and practice with the language and to have fun making my first complete in web browser game, which I will be posting my company website in the near future.
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